Make a hole in your room and then close it to trigger the roof build.
Rimworld how to make a roof.
The build roof area allows the player to designate an area which will be covered by thin roofing once a surrounding wall is constructed.
The mortar is a manned stationary siege defense mechanism.
A roof will not be fully built in a room that is more then 11 blocks between two parallel sides.
A pawn assigned to construction will automatically build the roof when there are enough structures in place to allow it.
It launches 1 round artillery mortar shells at any enemy that enters its 500 tile firing radius or at a target set by the player.
The range indicator of mortars is not its actual range but the size of its blind spot.
Dont know if it is finished yet but tynan said that is something that was long on his list to do.
The no roof area allows the player to designate an area which will not be covered by thin roofing once a surrounding wall is constructed.
Are you sure you are using the remove roof zone and not just removing the build roof zone there are 4 roof buttons in total.
Also is there any chance you could make it so the sliders for materials costs for the roofing types can go down to zero.
Once an enemy has entered within 30 tiles of the mortar it will cease fire.
And if you have problems finding roof holes.
Indoor roofs are automatically built by builders.
Plus maybe add a slider for steel or wood cost of regular roof.
Just use the zone tools.
Roof overview is planned for next update.
Designating such an area will also remove existing thin roofs and thin rock roofs when applied but thick rock roofs will remain intact.
So far the work around is to open the menu once in the game go to the mod settings click raise the roof and it will automatically set to the changed values.
Areas can be designated to have a roof or not have a roof by drawing either a build roof area or remove roof area.
To build a roof outdoors a build roof area must first be drawn.
Larger roofed areas can be built with the use of interior walls as pillars.
So i try to remove the mountain roofs so they don t collapse by declareing a no roof area but on some tiles it will never be possible to declare that area and if i let the roof collapse and remove the debris it just collapses again presumably forever since i tried removing it 15 times and it still collapsed.
What can i do about this.